Juno is the awakened transformation of the Nat 5 Oracle monster Firework in Summoner’s War Chronicles. This monster was long anticipated by fans, and rightly so; it is one of the very best supports in the game. His kit is almost perfect, as it contains cleaningby cured, and the ability to withdraw adverse beneficial effects. It’s hard to find fault with this monster, which will find its place in both your PVE compositions and PVP. Juno was so strong that Com2Us nerfed it upon its worldwide release. But even with this the Fire Oracle remains of the highest level all-round.
Build PV resilience
- Energy Set (2): Max HP +15%
- Endurance Set (2): Resistance +15%
- Premonition Set (2): Evade +15%
Substatistics for priority search
Juno tends towards a relatively classic support structure. She dish based on its maximum HP, so we will of course look for this metric whenever possible. As usual, a little Dodge and Resistance will be crucial to face the most demanding content.
Stream of time
CD: 30 seconds
Mana cost: 4
Distorts time to attack enemies in the area three times, and each hit has a fixed chance to remove a beneficial effect. Inflicts an irresistible burn on the target each time a beneficial effect is successfully removed.
Loss of cause and effect
CD: 36 seconds
Mana cost: 5
Influences cause and effect to restore the HP of nearby allies. Then dispels all harmful effects on party members and restores HP to nearby allies in proportion to the number of harmful effects removed. Healing is proportional to his Max HP.
The team summoner gains 1 mana for each harmful effect removed.
Loss of ultimate cause and effect
Checks cause and effect to restore the HP of nearby allies. Then dispels all damaging effects on nearby allies and restores the HP of nearby allies in proportion to the number of damaging effects removed. Heals are proportional to his maximum HP.
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