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Summoners War Chronicles: Theomars guide, runes, build and composition

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Summoners War Chronicles: Theomars guide, runes, build and composition

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What are the runes you should put on your Water Ifrit (Theomars)? How do you get the most out of this Nat 5 monster when you’re free to play? What are its strengths and weaknesses? Here we give you the most efficient builds on this character from SW Chronicles.

Sekhmet is the awakened transformation of the Nat 5 monster Ifrit Water in Summoner’s War Chronicles. Theomars is a monster that will serve you in some dungeons, but its main use will remain focused on PvP content, as it benefits from a stamina effect that allows it to survive a fatal blow and allows you to survive a little longer to survive. . This is a creature that we can place next to Chloe, for example, to take advantage of her invincibility and healing, or even other monsters that can freeze targets like Liesel. Note that unlike Sky Arena, it has no elemental advantage against any opponent.

Build DPS

  • Knife set (2): critical rate +12%
  • anger set (4): Critical Damage +40%
  • Fatal series (4): Attack +35%
  • Set focus (2): Accuracy of the effect +15% (only if you have nothing better to do with it while having minimal accuracy)

Runes 2/4/6 Core Stats

  • Rune 2: Attack %
  • Rune 4: Critical Damage
  • Rune 6: Attack %
Summoners War Chronicles

Substatistics for priority search

  • Crit percentage
  • Critical damage
  • Offensive %
  • Accuracy of effects
  • attack speed
  • The priority on this build will be to deal damage while applying the freeze effect or taking advantage that your allies can use it to maximize your blows and thus destroy your targets.

Theomars package

Mega smash

CD: 24 seconds (20 seconds at level 5)

Mana cost: 3

Casts a ball of cold ice to deal damage proportional to the freeze level of the enemy target and applies the freeze effect at 50% (or 62% if the ability is level 5) if the target is suffering from the freeze debuff.

triple love

CD: 30 seconds (24 seconds at level 5)

Mana cost: 4

Throws an ice sphere 3 times to deal damage proportional to the freeze level to the enemy target and applies the freeze effect to each hit with a fixed probability (55% at level 1 and 67% at level 5).

power of the mind

passive

CD: 120 seconds (60 seconds on level 4)

Applies stamina for 15-21 seconds and increases attack speed from level 10 on lethal damage.

Ultimate triple crush

Throws an ice sphere 4 times to deal damage proportional to the freeze level to the enemy target, applies the freeze effect to each hit with a fixed probability (35% on level 1 and 55% on level 2). The final blow deals area damage.

For more guides and tips on Summoners War Chronicles, don’t hesitate to check out our complete walkthrough of the game with all the tier lists, the best runes for each major monster, the Dungeon guides and of course the latest info on patches and trendy banners!

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