Respawn Entertainment has released the official patch notes for version 2.14 of Apex Legends ahead of the debut of the Spellbound Collection Event later today.
The event will run through January 24, during which time new skins, bug patches, and gameplay tweaks will be introduced, as well as the reintroduction of fan-favorite Control mode. Most notably, though, this exclusive event is the only place gamers can get their hands on Seer’s latest family relic.
Visit the official Apex Legends website to learn more about Seer’s new heirloom and the other new skins available during the Spellbound Collection event. Patch notes for the official Apex Legends January 10 update can be found below for those interested.
Apex Legends Update 2.14 Patch Notes
Create rotation
- A G7 Scout boarded the ship.
- The CAR SMG has boarded the vessel.
- It looks like Spitfire has come back down to earth
- The Peacekeeper is back on the ground
Hop-up anvil receiver
- Reduced by a factor of 0.75, limb damage now only needs to be repaired once (from 0.9)
- Reduced flatline damage points to 39. (from 43)
- Damage taken by the R301 reduced to 32. (from 35)
G7 explorer
- Decreased damage from 32 (from 34)
Prowler Burst PDW
- The damage is up to a total of 15. (was 14)
sentinel
- Previously it took 2 shield cells to activate (was 2)
Bug fixes
- This issue has been resolved and mirages now show the shield regeneration effect in Control of Gun Game.
- To help new players get a feel for Apex, 10 welcome challenges have been introduced.
- Completing all 10 introductory tasks will earn you the new “Apex 101” badge.
- The third-person shift while switching characters in the Firing Range is now more seamless.
- Fixed a rare issue where the Dropship could spawn outside the map boundaries while using the Mobile Respawn Beacon.
- The issue with viewing opportunities before entering a Phase Portal has been resolved.
- Changed the visual cue for doors that are one melee attack away from destruction.
- The treasure buses from the Caustic Town Takeover mission now work more predictably in Control mode.
- Caustic gas flash VFX has been toned down.
- Fixed intermittent client crashes while using IMC Armories.
- The Niflheim Hundr skin for Bloodhound now consistently whitens the raven.
- The brightness control is included in all display modes for the DirectX 12 beta.
- The DirectX 12 beta now prevents crashes when the video configuration file, videoconfig.txt, has a value of zero. mat back buffer count parameter. It is important to remember that when playing Apex Legends on DirectX 11 (DX11), the operating system will use a compositing buffer in addition to the buffer specified by the mat’s buffer count. Since the buffer is already part of the DX12’s matte back buffer count, using “1” for the DX12’s full screen mode achieves the same low latency as using “0” with DX11.
- We patched a bug that allowed Crypto to use their drone for inspection without the HUD.
- Fixed an issue where, on PC, changing the resolution would render the lobby tabs unusable.
- Improvements have been made to the responsiveness of the hold and tap mechanics for controller players while inspecting weapons in Loadouts.
You can check out our previous article-
Last lines
In preparation for tonight’s launch of the Spellbound Collection Event, developer Respawn Entertainment posted the official patch notes for Apex Legends version 2.14.
Stay informed by reading the latest news on our website ledaily.com.